Search Issue Tracker
[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro: 1. Move mouse around (don't touch the... Read more
The "Cancel" event is registered every frame when the Move action is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
[Windows] HID input doesn't work in built scene for x86/32bit player
-e: the DS4 controller works well in the editor but not when built for windows standalone --works well in editor and built on OSX, a... Read more
Touch doesn't fully press UI buttons when using the new Input System
Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more
[InputSystem][Windows] Switch Pro controller only works when connected v...
From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees... Read more
[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce: 1. Open the user attached project 2. Connect a DualShock 4 controller via a Bluetooth 3. Launch Steam 4. Click Win... Read more
UI Selectable's OnClick/Submit event is not triggered when using InputTe...
Reproduction steps: 1. Open the attached “IN-102384.zip” project 2. Open the Test Runner Window (Window > General > Test Runner) ... Read more
InputAction.WasPerformedThisFrame is false when using InputTestFixture.T...
How to reproduce: 1. Open the “IN-101362_Test“ project 2. Open Window > General > Test Runner 3. Click “Run All” 4. Observe test... Read more
[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...
Steps to reproduce: 1. Open the attached user's project "InputSystemPoseDriverIssue.zip" 2. Connect Meta link to Quest 2/3 3. Mak... Read more
New Input System requires multiple screen touches when selecting UI in t...
How to reproduce: 1. Open the project “IN-99955_touch-issue” 2. Build the project, File → Build and Run 3. Use the touch screen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture