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[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more
Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/EnemyCreationScene 3. In the Hierarchy window, select "Bo... Read more
Dedicated Server is selected in Build Settings when Standalone build tar...
Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more
RaycastableGraphics entry is not removed when object is deleted
*Reproduction steps:* 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Ent... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
Editor crashes when trying access animation clip events through script
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Editor crashes Read more
Integer variables of a Compute Shader show up as Floats in the Frame Deb...
How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more
"Sample Rate Setting" is not shown in the "Default" tab when importing a...
How to reproduce: 1. Open the attached project "IN-88021.zip" 2. Select Assets/Lord of the Rangs.mp3 3. Observe the Inspector win... Read more
[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...
Reproduction steps: 1. Open the attached user's project "Vulkan.zip" 2. Install the Memory Profiler package via the "Package.json" (... Read more
All about bugs
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