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particles.angularVelocity function doesn't change particle's angular vel...
How to reproduce:1. Open the attached "1322645_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results:... Read more
[HUB][Templates] Two URP and HDRP templates show up in the HUB
Repro:- start a new project with 2020.3.2f1- chose either HDRP or URP templates- notice there's 2 of them! only reproducible in 2020... Read more
Experimental packages in use button in toolbar doesn't always shorten to...
The orange button and dropdown in the main Editor toolbar that notifies a user when an Experimental package is installed in their pr... Read more
[Asset Bundles] Editor crashes on loading asset bundles when setting the...
Editor crashes on loading asset bundles when setting the value of AssetBundle.memoryBudgetKB property. Steps to repro:1. Open the at... Read more
ArticulationBody.SetJointAccelerations does not change the accelerations...
How to reproduce:1. Open the attached project (case_1322614-ArticulationStability)2. Click Play3. Observe the behavior of the two ro... Read more
[OSX] Symbol definitions are not detected (greyed out) in code editor wh...
How to reproduce:1. Open the attached project2. In the Project Window, navigate to Packages->Example Package->Scripts3. Open t... Read more
Particle's Mesh isn't updated when using ParticleSystemRenderer.SetMeshes
How to reproduce:1. Open the attached "1322561_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode and wait for 4 se... Read more
[UI Toolkit] UI Control size values increase after setting Windows Displ...
How to reproduce it:1. Open Windows Display Settings and set the UI Scaling to 150%2. Open the user's attached project "URP Testing.... Read more
[Profiler] Clicking on the IP address in the Attach to Player menu for a...
How to reproduce:1. Create a new project2. Build and run as a development build3. In the Unity editor go to Window > Analysis >... Read more
Stepped keys in ".fbx" asset do not always have the correct animation cu...
Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px