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Diffusion profiles are automatically assigned on first creation but dont...
Reproduction: 1) In any HDRP project create a new Diffusion profile (Rendering->Diffusion profiles). 2) Change the Scattering ... Read more
UNITY_VISIONOS defines are undocumented
Unity has a feature where platform-specific DEFINEs are set in all C# code. For example UNITY_IOS or UNITY_PS5. When running aga... Read more
GameObject icon is displayed in Scene view when it's visibility is turne...
How to reproduce: 1. Open the “GameObjectTagNotHidingExample” project 2. Open the “SampleScene” 3. Open and observe the Scene vie... Read more
“Animator.parameterCount” is set to 0 after making any changes in the An...
How to reproduce: 1. Open the attached “parameter.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. Open “New Animat... Read more
Override function is not called when the “invoke” method is invoked
How to reproduce: 1. Open the user’s attached “MyTestproject.zip” project 2. Enter Play Mode 3. Observe the Console window Exp... Read more
[Error] Creating an audio source throws an error
The console throws an error when creating or selecting a game object with an audio source after domain reload or entering play mode.... Read more
ARC throws the infinite loop pulse warning too many times
The warning where you configure an ARC with infinite loop, pulse, and time set to 0 gets thrown when renaming, duplicating, and laun... Read more
Sliders yellow randomization indicators are shown when randomization is ...
As a user, I would expect the yellow randomization indicators on sliders to go away or gray out if I turn off randomization. When th... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce: 1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip" 2. Observe the Console Expected result: Compilation e... Read more
[Android] Activity UI duplicates and jumps up when starting Unity GameAc...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the Build Settings window (File > Build Settings) 3. Click E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time