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0
votes
Duplicate

Error after adding event then changing option of a clip

Asset - Importers

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Jan 19, 2021

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Version/s: 2021.2.0a2

The following error is generated in the console after specific repro steps of adding an event, then changing an option of a clip… Tr... Read more

0
votes
Fixed

[Profiler] NullReferenceException appears in the Console when focusing o...

Profiling

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Jan 12, 2021

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Version/s: 2020.2.0b9, 2020.2.1f1

Reproduction steps:1. Open the user's attached project and test scene2. Select Window/Analysis/Profiler and enable Deep Profiling3. ... Read more

0
votes
By Design

Editor throws assembly reference error when custom assembly is used

Scripting

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "SmartTool.zip" project2. Open the "SmartTool" Scene Expected result: Custom assembly is loade... Read more

0
votes
Fixed

Refreshing "My Assets" displays all assets and ignores what is in the se...

Packman

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Jan 12, 2021

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Version/s: 2020.1.0b7, 2020.1.17f1

How to reproduce:1. Create a new Unity project2. Open up the Package Manager3. Select the "My Assets" section4. Type in the name of ... Read more

0
votes
Fixed

[IMGUI] Texts are clipped in Culling Mask & Volume Mask properties dropd...

IMGUI

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Jan 20, 2021

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Version/s: 2021.1.0a1, 2021.1.0b3, 2021.2

"PostProcessing" and "Not in Reflection" texts are clipped in Culling Mask & Volume Mask properties dropdown options. Steps to r... Read more

0
votes
By Design

RenderTexture memory usage grows when a script is reimported

Profiling

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Jan 19, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a2

How to reproduce:1. Open the attached "1307442_Repro" project2. Open the Profiler (Window->Analysis->Profiler)3. Make sure onl... Read more

0
votes
Fixed

Package Manager fails to download LFS files from Git repository when the...

Packman

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Jan 20, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Make sure that Git and Git LFS are installed2. Open the attached "1307682 repro" project3. Open the Packages &gt... Read more

0
votes
Fixed

[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO

Progressive Lightmapper

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Nov 10, 2020

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Version/s: 2019.2.0a5, 2019.4, 2019.4.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached Project "Unitytest" and load Scene "Main"2. Enter Play Mode Reproducible with: 2019.2.0a5, 2... Read more

0
votes
By Design

Memory leak when filling a Scriptable Object with at least 5 MB

Scripting

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Dec 16, 2020

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Version/s: 2018.4, 2018.4.12f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project ("BigScriptable2.zip")2. Assets > Create > Scriptable Objects > SpawnManagerS... Read more

0
votes
By Design

[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...

XR SDK

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Dec 21, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "CommandBufferStereoBugRepo.zip" project2. Load the "SampleScene"3. Enter Play mode E... Read more

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