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Editor.OnPreviewGUI background isn't rendered in HDRP or URP
How to reproduce: 1. Open the user-attached project “OnPreviewGUI test HDRP” 2. Observe the “GUIPreviewTest” window Expected re... Read more
Spike in CPU Usage on Application.Message.Mousemove when clicking the ri...
Reproduction steps: 1. Create a new empty project 2. Go to the 'Window -> Analysis -> Profiler' and switch to the Edit Mode 3. Press... Read more
Custom window is not resizable when docked
Reproduction steps: 1. Open the "docked test" project 2. Open Window -> Chrono Helper 3. Dock Chrono Helper Window to the bottom of ... Read more
GameObject Opacity increases when adding light sources to Scene
How to reproduce: 1. Open the attached project (AlphaBugTest2.zip) 2. Open scene Scenes/SampleScene 3. Press the Play button and obs... Read more
Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/EnemyCreationScene 3. In the Hierarchy window, select "Bo... Read more
Animator doesn't blend into the next Animation state properly when it st...
How to reproduce: 1. Open the user-attached project “AnimatorBlendBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Pre... Read more
An object does not receive lighting from point light when Shader Graph m...
To reproduce: 1. Open the project “Shader Graph Bug” 2. Enter Play mode Expected result: All three spheres light up from the po... Read more
Editor freezes when selecting settings from a Preset
Reproduction steps: 1. Open the attached ‘New Unity Project' project 2. Observe the ‘Assets/Sprites/Sprites/deadzone.png’ in the Ins... Read more
[Mac][Metal] Player freezes when VSync is turned on with Button OnClick(...
How to reproduce: 1. Open the attached “Vsync.zip” project 2. Open the “SampleScene” Scene 3. Build And Run 4. In the Player click t... Read more
Editor crashes on YGLayoutNodeInternal when recompiling scripts while Cu...
Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Select "bug" GameObject in the Hierarchy window 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1