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0
votes
Fixed

Crash on RepaintController::RenderPlayMode when setting the Game View Re...

Scene/Game View

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Feb 21, 2020

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Version/s: 2019.3.0a8, 2019.3.1f1, 2020.1

How to reproduce:1. Open attached project "Case_1221822"2. Open Game View Window3. Change the Game View Resolution to "crash (81921x... Read more

1
votes
Fixed

Cloth External Acceleration is applied in local space instead of world s...

Cloth

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Feb 21, 2020

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Version/s: 2019.2.0a8, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1221805.zip' project2. Enter Play mode3. Observe the movement of both plane's Expecte... Read more

0
votes
Fixed

[IMGUI] Burger button gets misaligned to the left on maximizing any dock...

IMGUI

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Feb 21, 2020

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Version/s: 2020.1.0a13, 2020.1.0a24

On maximizing any docked window from burger button or using hotkey(Shift+Space), the burger button gets misaligned to the left.Refer... Read more

0
votes
Fixed

[HDRP] Screen space reflection override does not have a parameter to ena...

Package: Scriptable Render Pipeline HD

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Feb 21, 2020

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Version/s: 7.1.7

As discussed in slack, we need to have an Enable checkbox on SSR just like we have in the Fog override Read more

0
votes
Fixed

Editor crashes when using Radeon Pro Denoiser if the editor path has spaces

Progressive Lightmapper

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Feb 21, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1. Open CornellBox project2. Navigate to Lighting Settings and make sure that Radeon Pro denoiser is enabled in ... Read more

3
votes
Fixed

[InputSystem] Input in playmode breaks when starting Unity Recorder

Package: Input System

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Feb 21, 2020

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Version/s: preview.4-1.0.0

-e: when using the Unity Recorder to create clips from editor playmode the input breaks for the Game View--works in preview3, breaks... Read more

0
votes
Fixed

[CPU PLM] Baked spotlights get their attenuation culled if the spot angl...

Progressive Lightmapper

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Feb 21, 2020

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Version/s: 2019.3

Steps to reproduce: 1. Open an existing project or create a new one2. Place a baked spotlight well above a static object3. Set spotl... Read more

3
votes
Fixed

[OSX] Editor windows flicker in Play Mode when dragging and docking wind...

Metal

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Feb 21, 2020

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Version/s: 2019.3.0a5, 2019.3.2f1, 2020.1

How to reproduce:1. Open the user-supplied project and make sure Metal Editor Support is enabled2. Enter Play Mode, undock and drag ... Read more

0
votes
Fixed

[XR SDK] VR headset camera near clip value is ignored

XR SDK

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Feb 21, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1

How to reproduce:1. Open attached project ("VR_Near_Clip_Test.zip")2. Enter Play mode Expected result: Near value is read from VR Ri... Read more

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