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0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
By Design

[Web Platform][InputField] Cyrillic letters are not entered in IMGUI and...

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May 25, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the attached project2. Build & Run on WebGL3. Type any Cyrillic letters (can be Russian, Bulgarian lett... Read more

0
votes
Won't Fix

[Linux] VFX Graph input property can only be dragged into the graph area...

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May 15, 2023

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Version/s: 2022.2.19f1

Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more

0
votes
Fixed

[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...

Package: PolySpatial

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Mar 15, 2024

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Version/s: 1.1.4

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more

0
votes
Fixed

Baking static objects with no material causes an Out Of Memory message i...

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May 24, 2023

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Version/s: 2023.2.0a15

Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more

0
votes
Fixed

Some information in the UI Toolkit Event Debugger is rendered incorrectl...

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Mar 20, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “repro_IN-71549“ project2. Open the “TicTacToe“ Scene3. Enable the UI Toolkit Event Debugger... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

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Aug 27, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Won't Fix

"SaveGameStateToFileTask()" throws Assertion errors on changing the Game...

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Mar 20, 2024

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Version/s: 2021.3.36f1

How to reproduce:1. Open the user-attached project “Test”2. Open the “Main Scene” scene and enter the Play Mode3. Click one time in ... Read more

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