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0
votes
Fixed

[URP] Render Pipeline Converter converts and assigns Shader to InternalE...

URP Editor

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Jan 01, 2022

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Version/s: 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more

0
votes
Third Party Issue

Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...

Scripting

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Feb 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1403883.zip"2. Open "Main" Scene3. Enter Play Mode4. Close the Editor Reproducible ... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the pr...

DirectX11

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Mar 06, 2022

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Version/s: 2021.2.0b4, 2021.2.14f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "3D project.zip" project2. If the project didn't crash open the Scene "Example Scene" E... Read more

0
votes
By Design

[URP][Android] Graphics memory loads appear each time before rendering t...

URP Features

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project "UI-Perfomance.zip"2. Build for Android (refer to the additional configuratio... Read more

0
votes
By Design

OnEnable and OnDisable are called when minimizing the custom Editor window

Window management

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Mar 04, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "1167530-MaximizingWindow.zip" project2. Open the "TestWindow" window (Window -> M... Read more

0
votes
Fixed

Function with a return type of void*[] causes a C++ compiler error on IL...

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Sep 07, 2022

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Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b7, 2023.1.0a4

Reproduction steps: Create a new project Import the “NewBehaviourScript.cs” script Attach the “NewBehaviourScript.cs” to any GameObj... Read more

0
votes
Won't Fix

Physics behave differently between Windows and macOS platforms

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Oct 25, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the user-attached “FloorIsLava.zip“ project2. Build the project3. Run the Build and observe the falling obj... Read more

0
votes
Fixed

[Linux] Cannot paste into Game Object Name field in Inspector when using...

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Nov 15, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19

How to reproduce:1. Open up any project2. Select a GameObject in Hierarchy3. In Inspector select the text in the Name field4. Right ... Read more

0
votes
Fixed

Blend Tree motion's Threshold values are NaN and motion's background is ...

Animation

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a7

Reproduction steps:1. Open the attached 'Blend Tree NaN' project2. Open the 'Assets/Animation/Cube.controller' Animation Controller ... Read more

0
votes
Fixed

Canvas is scaled-down when opening the project

uGUI

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Jan 26, 2022

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Version/s: 2022.1.0a12, 2022.1.0b4

How to reproduce:1. Open the attached project2. Observe the Game window Expected result: Canvas size is same as camera's height and ... Read more

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