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[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more
Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...
Reproduction steps:1. Open the attached project "1403883.zip"2. Open "Main" Scene3. Enter Play Mode4. Close the Editor Reproducible ... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the pr...
How to reproduce:1. Open the user's attached "3D project.zip" project2. If the project didn't crash open the Scene "Example Scene" E... Read more
[URP][Android] Graphics memory loads appear each time before rendering t...
Reproduction steps:1. Open the attached user's project "UI-Perfomance.zip"2. Build for Android (refer to the additional configuratio... Read more
OnEnable and OnDisable are called when minimizing the custom Editor window
Reproduction steps:1. Open the user's attached "1167530-MaximizingWindow.zip" project2. Open the "TestWindow" window (Window -> M... Read more
Function with a return type of void*[] causes a C++ compiler error on IL...
Reproduction steps: Create a new project Import the “NewBehaviourScript.cs” script Attach the “NewBehaviourScript.cs” to any GameObj... Read more
Physics behave differently between Windows and macOS platforms
How to reproduce:1. Open the user-attached “FloorIsLava.zip“ project2. Build the project3. Run the Build and observe the falling obj... Read more
[Linux] Cannot paste into Game Object Name field in Inspector when using...
How to reproduce:1. Open up any project2. Select a GameObject in Hierarchy3. In Inspector select the text in the Name field4. Right ... Read more
Blend Tree motion's Threshold values are NaN and motion's background is ...
Reproduction steps:1. Open the attached 'Blend Tree NaN' project2. Open the 'Assets/Animation/Cube.controller' Animation Controller ... Read more
Canvas is scaled-down when opening the project
How to reproduce:1. Open the attached project2. Observe the Game window Expected result: Canvas size is same as camera's height and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved