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"Unable to use a named GUIStyle without a current skin" error appears in...
Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more
[D3D12][XR] SRP Foveation foveated rendering on Windows platform not wor...
Steps to reproduce:1. Open the attached user's project "Unity61Bety_ETFR.zip"2. Connect Quest 2/3 to Meta Link and enable SteamVR3. ... Read more
Build profiles cause Editor to be stuck in infinite restart loop when in...
{}Steps to Reproduce{}: # On a project where the Input System is set to {}Both{}, create a new build profile (I’ve tested with Web a... Read more
"ShaderGraph" misses a space in the "Project Settings" section
Steps to reproduce: Create a new project Go to Edit ->Project Settings Find "ShaderGraph" item Observe the title, it is without t... Read more
Unity icon is poorly visible in the "Build Profiles" window when "Dark" ...
Steps to reproduce: Create a new project Verify that the "Dark" editor theme is selected. If not, please change it. Go to "File" -&g... Read more
Error "Assertion failed on expression: 'i->previewArtifactID == found->s...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, right-click the “Assets“ folder and select Crea... Read more
UGUI elements do not stay centered when resizing a floating Game view Wi...
How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more
InvalidOperationException error appears when using a custom audio search...
Reproduction steps:1. Open the attached “IN-93481” project2. Open the Search window (Window → Search → New Window)3. Observe the Con... Read more
“ArgumentNullException: Value cannot be null.” errors are thrown when ho...
Reproduction steps:1. Open the attached “IN-94413” project2. In the Project window, double-click on "Assets/Materials/barrier_materi... Read more
AudioListener.pause is ignored when a new Scene is loaded
How to reproduce:1. Open the attached project "default-audio-engine.zip"2. Build And Run the project for WebGL3. Click the "Reload s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open