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Built player takes multiple seconds to shut down
Reproduction steps:1. Open the attached "case_1295072.zip" project2. Build and Run the SampleScene3. Close the build Expected result... Read more
[2D][Tilemap] NullReferenceException in console when grid component is d...
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component ... Read more
Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...
How to reproduce:1. Open the user's attached "Time.unscaledTime Bug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. ... Read more
[Linux][UI Toolkit] NullReferenceException appear on enabling the "Open ...
Editor thrown NullReferenceException on enabling the "Open files in Editor once created" while creating UI Toolkit window refer to t... Read more
Statistics window updates outside of the Play Mode when the Scene is upd...
How to reproduce:1. Open the user's attached "statstest" project2. Open the Scene "SampleScene"3. Open the Statistics window by pres... Read more
Error message is thrown when referencing an inactive ArticulationBody fr...
How to reproduce:1. Open attached project "case1293798.zip" and scene "Connected-articulation"2. In the Hierarchy window select "Art... Read more
Preprocessor blocks cause script to no longer be recognized as a MonoBeh...
Reproduction steps:1. Open user's attached project2. In Project window, select and open the script in Assets folder3. Observe the In... Read more
[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...
Reproduction steps:1. Open project in "StoreKitTest.zip"2. Select IAPController prefab in Project Window3. In Inspector click on Mak... Read more
Adding Cloth component to MeshRenderer results in incorrect bounds
Repro project attached - BuiltInSpotLightTest.zip (54.7 KB)It happens in both built in and URP - Create an empty scene- Add Meshes/H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code