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[Linux] Shader communication error gets thrown when opening the project ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Console window 3. Observe errors in the Console window ... Read more
[Linux] Crash on ShaderLab::Program::AddVariantParameters when opening p...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Click “CloseButton” whenever “Error - Unity Version Control” moda... Read more
"NullReferenceException" erorr is thrown when left or right clicking the...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Tile Palette window (Window > 2D > Tile Palette) 3. Left click... Read more
JoinPlayer does not split the screen when changing the splitScreenIndex ...
How to reproduce: 1. Connect a controller to the device 2. Open the “IN-76945_TestSplitScreen“ project 3. Open the “SampleScene“ ... Read more
Reflection Probes are not working with Shader Graph when the Rendering P...
How to reproduce: Open the attached project "URP reflection probe bug.zip" Expected results: "ShaderGraph" GameObject is reflective... Read more
UXML element parent and child size mismatch when the child element's wid...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/2023v6000-0-0f1.uxml“ file 3. In the Hierarchy wind... Read more
Crash on UnityMain while in Player when mesh.vertexBufferTarget and mesh...
Reproduction steps: 1. Open the attached “repro-IN-76657“ project 2. Build the project with “Scenes/SampleScene” added in the “Sce... Read more
[iOS][AppleTV] Apps with .xcframework or .framework plugins fails to to ...
*Steps to reproduce:* 1. Open the attached "PluginuTestas.zip" project 2. Go to File > Build Profiles and ensure that the iOS ... Read more
[URP][Linux] RenderingCommandBuffer Errors are being thrown after creati...
How to reproduce: 1. Create a new Universal 3D Project 2. Observe the Console Expected result: No Errors or Warnings are being ... Read more
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
*Steps to reproduce:* {{var asset = ScriptableObject.Create<InputActionAsset>();}} {{asset.AddActionMap("Map");}} {{asset.FindA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion