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NullReferenceException is flooded when exiting Play Mode while Inspector...
Reproduction steps: 1. Open the “ListExceptionStripped“ project 2. Open the “Sample” scene 3. Enter Play Mode 4. Select the “Con... Read more
Allocated memory is not cleared when loading and unloading scenes
How to reproduce: 1. Open the attached project ("case_1275751-Memory-Test.zip") 2. Open a profiler window 3. Make a Standalone Devel... Read more
[General] "Warning CS8032 An instance of analyzer Unity.MonoScriptGenera...
Reproduction steps: 1. Open the attached project “CS8032_Warning” 2. Open Edit > Preferences > External Tools 3. Set External Scr... Read more
[Performance] Vulkan performing much worse than OpenGLES due to excessiv...
Steps to reproduce: 1. Open the attached user's project "MetaXRSDKOriginals.zip" 2. Switch to Android platform 3. Connect Quest 2... Read more
[URP][XR] Performance degradation when comparing Android Quest 2 builds ...
Steps to reproduce: 1. Open the attached user's project "PerfTest2020.zip" 2. Build the project to Quest 2 in 2020.3.47f1 3. Obse... Read more
UnityWebRequest crashes if invoked when player is quitting
*Steps to reproduce:* 1. Attach the included script to a game object 2. Build a player 3. Observe crash Read more
"Path could not be found for script compilation file" error is thrown wh...
Reproduction steps: 1. Open the attached “RoslynTest01” project 2. Observe the console logs Expected Result: No errors are thro... Read more
Android Install Location changes when Exporting Project
Reproduction steps: 1. Open the attached project “BugRepro” 2. Open “Build Settings > Player Settings > Other Settings” and change... Read more
[IL2CPP] Build fails when compiling a struct with a long array inside it
Repro steps: 1. Open QA attached project "repro_1173310" 2. Make sure scripting backend is set to IL2CPP 3. Build the project Actu... Read more
Project failing to Build with Baked Lighting across multiple Additive Sc...
To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity 2. Open "23_LightingRepro" scene 3. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library