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[Timeline] NullReferenceException is thrown when duplicating ClipAsset w...
How to reproduce: 1. Open the attached "case_1343347.zip" project and Scenes/Test scene 2. In the Hierarchy window, select TestTimel... Read more
Embedded Timeline Clips are not being played by the parent Timeline clip...
How to reproduce: 1. Open the "IN_33987" project 2. Open the "SampleScene" 3. Enter the Play Mode 4. Observe the Console Expe... Read more
[Timeline] An ArgumentException error is thrown when a Control Clip cont...
How to reproduce: 1. Open the user-submitted project 2. Open the Timeline window (Window > Sequencing > Timeline) 3. In the Project... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce: 1. Open the attached project "seq-save-scene-reset-timeline.zip" 2. Open the TestScene (Assets>TestScene) 3. Open ... Read more
MissingReferenceException is thrown when using RigBuilder inside a Prefab.
How to reproduce: 1. Open the attached "repro-seq-animrigging.zip" project 2. Double click on the RootPrefab Timeline asset in the A... Read more
Integer values do not show up in Clip Properties when viewed in Timeline...
How to reproduce: 1. Open the user's attached project 2. In the Project window, in the Assets folder, double-click "New Timeline" 3.... Read more
Animation Rigging throws exceptions when used with Sequences package (so...
When loading the project, and when jumping to different sequences when I use Animation Rigging in a timeline (specifically, when the... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps: 1. Open user project "1368945_AnimationOverride.zip" 2. Select GameObject "Timeline" from the Hierarchy 3. Enter... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps: 1. Open user project "1368945_AnimationOverride.zip" 2. Select GameObject "Timeline" from the Hierarchy 3. Enter... Read more
"ArgumentException: An item with the same key has already been added. Ke...
How to reproduce: 1. Open the attached project "Timeline Error Example.zip" 2. Select "Root" GameObject in the Hierarchy window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type