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DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Test 3. From the Project windo... Read more
Build>Default Build Script results in an error when attempting to build ...
Steps to reproduce: 1. Open the attached project 2. Open Window>Asset Management>Addressables>Groups 3. In the opened window, c... Read more
Addressables Custom Build and Load Paths are set to NULL when reimportin...
Reproduction steps: # Open the user’s attached project # Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” ... Read more
Addressbles.InitializeAsync handle Status returns Success when the remot...
Reproduction steps: 1. Open the attached project “AddressableBugReproduce.zip” 2. Click “Build > New Build > Default Build Script”... Read more
Unity freezes when using a synchronous load of remote AssetBundles toget...
How to reproduce: 1. Open the attached project “IN-3463.zip“ 2. Open the “SampleScene” Scene 3. Open the Addressables Hosting win... Read more
Comments of "TotalBytes" and "DownloadedBytes" variables are misplaced i...
How to reproduce: 1. Open the “Addressables.zip” project 2. Open the “DownloadStatus” script 3. Observe the comments on the 14th ... Read more
AssetReference displays that the value is not set when the reference is set
Reproduction steps: 1. Open the attached “IN-89996” project 2. Open the Addressables Groups window (Window > Asset Management > Addr... Read more
[Addressables] Assets disappear when Acquire() is executed
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build and Ru... Read more
System.NullReferenceException when building an Addressables Group when u...
Reproduction steps: 1. Open the “DOTSWorkspace” Project 2. In the top menu select Window > Asset Management > Addresables > Groups 3... Read more
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