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CheckForCatalogUpdates() returns 0 even when there is updated content av...
Reproduction steps:1. Open the attached “ReproProj” project2. Open Command Prompt and navigate to the root project directory contain... Read more
GC Alloc every frame when using Addressables
Reproduction steps:1. Open the attached project “AddressablesBug”2. Enter Play mode3. Open the Profiler window and select a frame in... Read more
Some assets always appear as modified when checking changes after building
Reproduction steps:1. Open the attached project2. Open "Window -> Asset Management -> Addressables -> Groups"3. Make a new ... Read more
Addressables Custom Build and Load Paths are set to NULL when reimportin...
Reproduction steps: Open the user’s attached project Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” In the In... Read more
Addressbles.InitializeAsync handle Status returns Success when the remot...
Reproduction steps:1. Open the attached project “AddressableBugReproduce.zip”2. Click “Build > New Build > Default Build Scrip... Read more
Comments of "TotalBytes" and "DownloadedBytes" variables are misplaced i...
How to reproduce:1. Open the “Addressables.zip” project2. Open the “DownloadStatus” script3. Observe the comments on the 14th and 19... Read more
[Addressables][Windows] Object is colored incorrectly in Game view when ...
Reproduction steps: Open the “Viewer Test” Project contained in “ShaderBug.zip” Open “TestScene” Scene Enter the Play mode Expected ... Read more
"IndexOutOfRangeException" when switching 'Build & Load Paths' of an Add...
Reproduction steps:1. Open the attached “IN-95225.zip” project2. Go to Window > Asset Management > Addressable > Groups3. S... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps:1. Open the attached “My project (1047) - Copy.zip“ project2. Open the Addressables Groups window (Window > As... Read more
SubScene is not displayed when Scene containing the SubScene is loaded w...
Reproduction steps:1. Open the attached “ecs-addressables.zip” project2. Open the “Assets/Scenes/BootScene.unity” Scene3. Open the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default