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[2D Tilemap] ArgumentNullException error is thrown on deleting Tilemap p...
-ArgumentNullException error is thrown on deleting Tilemap prefab after unpacking the instance of that prefab.-After this, the error... Read more
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor w...
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active Repro Steps:1. Open a n... Read more
[ProBuilder] leaks memory when double clicking the inside of a hollow cu...
How to reproduce:1. Open the "1241105 repro" project2. Open "MainScene" from Assets > Scenes folder3. Open ProBuilder window from... Read more
[A2] Unexpected assembly reload after building standalone player with pl...
Steps:1. Open attached project2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)"3. Load Sa... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps:1. Open the attached project ("CullingCrash.zip")2. Open "Scene"3. Navigate the scene until it crashes Reproducib... Read more
EditorGUILayout.ObjectField selection pop-up for some Components prevent...
How to reproduce:1. Open tester-attached project (EditorGUILayoutBug.zip)2. Open the SampleScene3. Open the custom Editor window Bug... Read more
[GPU PLM] Baked shadow angle is broken in some instances
Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting)2. ... Read more
[URP] [Unreleased version] Profiler spams errors when enabled in playmode
Steps to repro:1. open new template project2. change manifest to use local checkout of URP 9.0.0-preview.17 (Graphics repo @ master)... Read more
"UnityEditor.AsyncHTTPClient:Done" error when switch between "In Package...
How we can reproduce it:1 Create new projecr2 Go to Project Browser and type "new" in search field3 Switch between "In Packages" and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled