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Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce:1. Open the user's attached project2. In the Project view, select TextureImporter preset3. In the Inspector window,... Read more
Procedural Virtual Texture will sometimes become corrupted when using In...
Reproduction steps:1. Open attached Project2. Press Play Expected result: The terrain has no artifactsActual result: Some of the ter... Read more
Editor crashes on FreeImage_MakeThumbnail after importing .tif file
How to reproduce:1. Create a new 3D project2. Import user’s attached .tif file (Assets > Import New Asset...) Expected result: Ed... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce:1. Open the attached project ("1363331_2021.2.0b11.zip")2. Right-click and Reimport "Skybox_Diff" Expected result: ... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce:1. Open the attached project ("PP Bug Report.zip")2. Build And Run on an iOS device Expected result: The Scene is r... Read more
[M1] Editor/Player freezes when calling GetNativeTexturePtr
Reproduction steps:1. Open users attached project2. Open Assets/Test scene3. Enter the Play Mode Expected result: Play Mode is runni... Read more
Error i->previewArtifactID == found->second.previewArtifactID' is thrown...
This assertion was randomly and rarely reproducible for a couple of years at least for me, but recently it started to happen much mo... Read more
[Android][Audio] Stereo Pan is reversed when Orientation is set to Lands...
How to reproduce:1. Open the attached "Mobile-Audio-Test-Suite.zip" project2. Set target platform to Android3. Make sure Orientation... Read more
[Android] When DSP Buffer Size is set to 'Best latency' the audio plays ...
Reproduction steps:1. Open the attached user's project "BestLatencyAudioRepro.zip"2. Switch the Platform to Android3. Connect a OneP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code