Search Issue Tracker
Script icon Gizmos cause lag/performance issues in Scene view even when ...
Reproduction steps:1. Open the attached “IN-93546.zip” project2. Open the “crime” Scene3. Make sure Gizmos are enabled in the Scene ... Read more
Converting an output to Mesh output results in broken shader compilation...
Steps to reproduce: Import learning templates Open MultiStripSingleBurst VFX Convert output to URP/HDRP (Un)Lit Mesh Actual results:... Read more
Converted SG Output does not render VFX and throw errors when trying to ...
Steps to reproduce: Import learning templates Open MultiStripSingleBurst VFX Change ShaderGraph output (Robot Pliers Mesh) to any ot... Read more
Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor afte...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Remove the HD... Read more
Scene from a specific project is stuck loading in the Web Player with th...
Reproduction steps:1. Open the attached "repro_IN-94958" project2. Open the Build Profiles ("File -> Build Profiles")3. Change th... Read more
Particles are not rendered when “Align To Direction” is enabled and the ...
How to reproduce:1. Open the attached “IN-95200_align_to_direction“ project2. Open the “SampleScene“ and enter Scene View3. Select “... Read more
Conditional compilation around using directive breaks source generator.
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
Compute Shader property not set error when entering play mode with path ...
Steps to reproduce: Open Outdoors scene in attached project. Enable RTVolume in the hierarchy. Enter Play Mode. Actual results: Foll... Read more
Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...
How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more
"OnApplicationQuit" is called when "Application.wantsToQuit" returns false
Reproduction steps:1. Open the attached “IN-93668” project2. Build and Run the project (File > Build And Run)3. Uncheck the “Allo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open