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Unity does not execute code weavers when the project is opened for the f...
How to reproduce: 1. Download user attached project "unity2020-weaver-bug.zip" 2. Inside the project folder, delete the "Library" fo... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce: 1. Open the user's attached project 2. Build and Run Scenes/SampleScene scene 3. Observe the logged messages Expe... Read more
[Hub] Add button does not allow adding projects after downgrading Unity ...
How to reproduce: 1. Using Hub 3.0.0-beta.1 Unity Hub switch Channel to Production 2. Go to the Projects tab 3. In the top right, p... Read more
An error is thrown when the Scene has UI Mask and the Player is run head...
How to reproduce: 1. Open the user's attached "Batchmode_Canvases" project 2. Open the Build Settings (File->Build Settings...) 3. M... Read more
[HDRP] Incorrect lighting on 7.x after project relaunch
Versions tested 2019.4.28f1 + 7.6 / 7.7 Steps to reproduce: 1) Download the repro project 2) Do not delete the library folder! Ope... Read more
List of Serializable classes is not Serialized when these classes are in...
How to reproduce: 1. Open the "case_1350023" project 2. Open the "SampleScene" Scene 3. Comment the 46th code line in the "NewBeh... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce: 1. Create a new project using the default 3D template 2. Enter the Play Mode 3. Focus the Game View 4. Hover the m... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce: 1. Open the user attached project "ProjectAnomaly.zip" 2. Enter Play Mode 3. In the Game view, turn Around with a ... Read more
Device Simulator System Language stays on the OS display language when S...
How to reproduce: 1. Open the attached "1349995_Repro" project 2. Open the "Lang" Scene 3. Open the Device Simulator (Window->Genera... Read more
UnityLinker enable logging does not work when path doesn't already exist
Reproduction steps: 1. Open user attached Solution 2. Change Path variable accordingly 3. Run All Tests Expected result: The Tests ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects