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Custom Function Node super picky about naming choices for Texture 2D and...
Custom Function Node super picky about naming choices for Texture 2D and a bit for Sampler State too.Won't accept certain names Read more
Position Node bug in Shadergraph (in hdrp variant).
Position Node dropdown expresses it starts off in "World Space" but behaves as "Absolute World Space". If you then close the project... Read more
[ECS] MainScene entity world only generates in Editor-Mode when using Su...
How to reproduce:1. Open attached project "NoWorldRepro.zip" and scene "SampleScene"2. Observe Entity Debugger window3. In Hierarchy... Read more
Avatar Mask ignores RM when both Humanoid & Transform masks are defined
Issue happens with Animator Controller Layers & Timeline Track Layers.This is only repro with Humanoid.This only happens when BO... Read more
[Shadergraph] Changing Alpha Clip Threshold from 0 does not update graph...
Reproduces on master (bcdb37f295) and Universal RP 7.1.7 Repro steps:1. Use Universal RP or HDRP as your pipeline2. Create a PBR gra... Read more
[Shadergraph] Changing mode of color property from HDR to Default does n...
Reproduces on Master (bcdb37f295) and 4.10.0 Repro steps:1. Use Universal RP2. Create a PBR Shader3. Create a Color property4. Set t... Read more
Profiler Rendering module and Game window Stats tab display different am...
How to reproduce:1. Open the attached 'project-1218591.zip' project2. Enter Play mode3. In the Game window open the Stats tab and ob... Read more
[Preset] "Supported Aspect Ratios" dropdown icon overlaps with window la...
On creating preset of "Player Settings", Dropdown icon of "Supported Aspect Ratios" under "Resolution and Presentation" and "Preload... Read more
Light gray line is visible in the Inspector when Entities package is ins...
How to reproduce:1. Open the attached 'project-1218541.zip' project2. Select an object in the Hierarchy window3. Observe the gray li... Read more
[Preset] NullReferenceException is thrown continuously on deleting Level...
On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code