Search Issue Tracker
Mesh.CombineMeshes produces assert for some custom Mesh data layouts/for...
How to reproduce:1. Open user-submitted project (MeshCombineTest.zip)2. Open the SampleScene3. Enter Play Mode Expected result: no a... Read more
Particle Bounds are displayed incorrectly until a change is made in the ...
How to reproduce:1. Open the attached 'project-1273773.zip' project2. Enter Play mode3. In the Hierarchy window select 'Particle Sys... Read more
Text from edited prefab's component does not account for bold style when...
Reproduction steps:1. Open attached project "TextPosition.zip" and scene "SampleScene"2. In Hierarchy window, select Canvas/Edited G... Read more
Crash while inspecting BytesList values of a dictionary in VS debugger w...
Reproduction steps:1. Open the user's attached project2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera")3. Make su... Read more
[uGUI] Button does not get highlighted if it has been pressed at least once
Reproduction steps:1. Open project in "ButtonHighlight.zip (25.8 KB)"2. Open SampleScene and enter Play Mode3. Highlight the button ... Read more
[IL2CPP][macOS] MONO variable path has no quotes in generated .sh script...
How to reproduce:1. Create a new project2. In the Project Settings, set the Scripting Backend to "IL2CPP" (Edit->Project Settings... Read more
[Android] Video freezes while playing when a video is loaded from Stream...
Reproduction steps:1. Download and open the attached project "1271550.zip"2. Build and run for Android3. Press the button to play a ... Read more
[Android] Incremental GC is not enabled for ARM64 devices when building ...
How to reproduce:1. Open the attached "Repro1270381.zip" Project2. Make sure that ARMv7 and ARM64 are selected in Project Settings &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons