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[VFX Graph] Properties are not added in VFX property binding list from t...
Properties are not added in the VFX property binding list from Properties window however those are added in the inspector tab. Refer... Read more
[ProBuilder] Error thrown when "Weld Distance" is set to 2 or higher and...
When "Weld Distance" is set to 2 or higher and "Weld Vertices" button is selected from Options window, it causes the editor to throw... Read more
[iOS] Appending an iOS build fails due to missing LaunchImage path error
Steps to reproduce: 1. Create new Unity project2. Switch target platform to iOS3. Make an iOS build4. Make an iOS build again, use t... Read more
[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...
How to reproduce:1. Open user-submitted project (LostException.zip)2. Open the SampleScene3. Enter Play Mode to make sure an excepti... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error:"Drags can only... Read more
[Profile Analyzer] Times are cut off in Marker Summary when Times are to...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In ... Read more
[HDRP] Material preview images are missing in the Project window & Asset...
Material preview images are missing in the Project window/Asset Selector window. Steps to repro:1. Create a new HDRP template projec... Read more
[Frame Debugger] Shader properties and Texture data is clipped in Frame ...
Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce:1) Create a new ... Read more
[Shuriken] MissingReferenceException errors are thrown on deleting Parti...
GUI Error & MissingReferenceException errors are thrown on deleting Particle System child game object which is created from Part... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce:1. Open attached project2. Open "CheckAreasVisually" scene3. Build and run on a device with some cutout (Like a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components