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0
votes
Fixed

Calling Camera.Render() crashes the editor

Camera

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Apr 02, 2017

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Version/s: 5.5.2f1

Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project. 2. Open scene "Level0... Read more

0
votes
Won't Fix

WWW.texture shows wrong dimensions for a specific PNG texture

Graphics - General

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Apr 11, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open project 2. Open and play 'Main Scene' 3. Texture's width and height are printed to console Expected: texture ... Read more

0
votes
Won't Fix

It is slower to load asset bundles from Cache than from Streaming Assets

Asset Bundles

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Apr 12, 2017

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Version/s: 5.5.2f1

How to reproduce: 1. Open the attached project 2. Play Test scene in editor 3. Press the button "Download from the Cache" Result i... Read more

0
votes
Fixed

Setting the number of line segments of Line Renderer during playmode res...

Shuriken

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Apr 10, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached "LineRendererIssue" project 2. Open the "Main" scene and enter playmode 3. Press "F" key to ... Read more

0
votes
Won't Fix

Editor crashes after OutOfMemoryException while adding lots of GameObjec...

Scripting

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Apr 03, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the project 2. Open the only scene 3. Select ListTest GameObject 4. Press play Expectation: play mode s... Read more

2
votes
Fixed

Potential crash when exception is raised in mono_domain_unload

Mono

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Feb 10, 2017

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Version/s: 5.5.0f3

The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more

0
votes
Not Reproducible

[Android]Screen resolution values are swapped when an application is res...

Mobile

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Jul 12, 2017

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Version/s: 5.5.1p4

Reproduction steps: 1. Open the attached project; 2. Build the scene "Main" on a device; 3. Minimize and maximize an app; 4. Observ... Read more

0
votes
Won't Fix

[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus

Mobile

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Apr 07, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build the app to an Android device with Deep Profiling enabled 3. Wait for app to... Read more

0
votes
Fixed

[macOS] Crash in __pthread_kill when starting a new thread

Scripting

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Apr 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project attached 2. Attach ThreadTest.cs to Main Camera gameObject 3. Enter play mode 4. Left-click ... Read more

0
votes
Duplicate

Resizing child's RectTransform, parent's RectTrans and child's RectTrans...

UI

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Apr 10, 2017

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Version/s: 5.5.1p3

A parent object is gone (not visible) after Resizing child's RectTransform, parent's RectTransform and child's RectTransform (again)... Read more

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