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0
votes
Fixed

Calling Camera.Render() crashes the editor

Camera

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Apr 02, 2017

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Version/s: 5.5.2f1

Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project.2. Open scene "Level001"... Read more

0
votes
Won't Fix

WWW.texture shows wrong dimensions for a specific PNG texture

Graphics - General

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Apr 11, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more

0
votes
Won't Fix

It is slower to load asset bundles from Cache than from Streaming Assets

Asset Bundles

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Apr 12, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more

0
votes
Fixed

Setting the number of line segments of Line Renderer during playmode res...

Shuriken

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Apr 10, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached "LineRendererIssue" project2. Open the "Main" scene and enter playmode3. Press "F" key to crea... Read more

0
votes
Won't Fix

Editor crashes after OutOfMemoryException while adding lots of GameObjec...

Scripting

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Apr 03, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the project2. Open the only scene3. Select ListTest GameObject4. Press play Expectation: play mode starts... Read more

0
votes
Won't Fix

[Collab] Version Control settings not modified when enabling Collab

Collab

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Nov 10, 2016

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Version/s: 5.5.0f2

We are not initializing Version Control in Collab signup. Because of this there are couple issues - (1) if Perforce was enabled befo... Read more

0
votes
Fixed

[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...

Shuriken

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Apr 09, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity2) Build and run 'Play' scene on a device3) Dr... Read more

0
votes
Won't Fix

[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus

Mobile

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Apr 07, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached project2. Build the app to an Android device with Deep Profiling enabled3. Wait for app to sta... Read more

0
votes
Fixed

[macOS] Crash in __pthread_kill when starting a new thread

Scripting

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Apr 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more

0
votes
Duplicate

Resizing child's RectTransform, parent's RectTrans and child's RectTrans...

UI

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Apr 10, 2017

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Version/s: 5.5.1p3

A parent object is gone (not visible) after Resizing child's RectTransform, parent's RectTransform and child's RectTransform (again)... Read more

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