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[Android] UI Toolkit Label cannot display Chinese/Korean/Japanese Unicod...
Steps to reproduce:1. Open the attached user's project "LabelUnicode.zip"2. Build for Android3. Observe the Chinese/Korean/Japanese ... Read more
[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...
Steps to reproduce:1. Open the attached user's project "StereoRenderTextureTest.zip"2. Enter Play Mode with a Quest 1/2 attached usi... Read more
Editor performance drops when moving near 2D light prefabs
Reproduction steps: Open the attached project “IN-12125.zip“ Open the “TORCH TEST“ scene Enter Play mode Move around in the scene ne... Read more
ContextualMenuPopulateEvent isn’t triggered when a field is bound to a S...
Reproduction steps:1. Open the attached project “IN-15128.zip”2. Select the Issue Replicator Asset in the Project window3. Right cli... Read more
Selecting single child checkbox in "Add modules" window selects all othe...
How to reproduce:1. Open Unity Hub2. In the left menu section select "Installs"3. Choose any Unity version and press on a gear icon4... Read more
Different values received when using character.glyphHeight on Windows an...
How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more
[VFX] Dragging regular material onto a VFX graph will override its own m...
Steps to reproduce: 1) Simply create a VFX graph in your scene and a material in asset browser 2) Drag and drop material onto the VF... Read more
Tests do not load when TestFixtureSource returns multiple items
How to reproduce:1. Open the attached “UnitTestFailure” project2. Select “Window“ → “General” → “Test Runner” in the main menu bar3.... Read more
[DX12] Object becomes invisible in the scene when changing to DX12
Reproduction steps:1. Open the attached project “MeshTest”2. Open “Test” Scene3. Inspect the Scene view4. Go to Edit > Project Se... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked