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0
votes
By Design

GetComponentsInChildren always gets components from inactive objects

Scripting

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Mar 08, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project(GetComponentsInChildren.zip) 2. Open the Main scene 3. Play the scene 4. Observe th... Read more

0
votes
Fixed

[LookDev] Shift hotkey doesn't work properly when trying to move the sep...

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b1

To reproduce: 1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view 2. Click o... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

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Apr 26, 2017

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Version/s: 5.5.1p3

Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more

0
votes
Won't Fix

[WP 8.1] Web Camera doesn't work on Lumia 1320

Windows Store Apps

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Sep 22, 2016

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Version/s: 5.5.0b5

Reproduction steps: 1. Build the attached project to Windows Phone 8.1 Nokia Lumia 1320 2. Deploy the title to the phone with Releas... Read more

0
votes
Fixed

Canvas scaling does not update when scaling Camera in orthographic mode

UI

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Oct 13, 2016

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Version/s: 5.5.0b7

To reproduce: 1. Open the scene 2. Change "Size" field in orthographic camera 3. Notice how canvas size does not change in Scene vie... Read more

3
votes
Fixed

GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...

Shaders

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Sep 02, 2016

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Version/s: 5.5.0xb1

Steps to reproduce: 1) Open the latest attached project. 2) Switch the Graphics API to OpenGL Core. Shader compilation errors appea... Read more

0
votes
By Design

[Windows] Shader: LinearEyeDepth not displayed properly in 5.5

Shaders

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Sep 02, 2016

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Version/s: 5.5.0b1

How to reproduce: 1. Open user attached project. 2. Open "Scene" scene. 3. Enter play mode. 4. In 5.4 shader decal displayed properl... Read more

0
votes
Won't Fix

Game view becomes gray in Unity 5.5 when using PP stack with multiple ov...

Scene/Game View

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Jan 12, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open project( link in edit) 2. Play scene Expected vs Actual: Game view becomes gray instead of showing skybox Re... Read more

0
votes
Fixed

Intermediate compiler output is included with Unity distribution

WebGL

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Aug 31, 2016

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Version/s: 5.5.0b1

Waiting for next emscripten build to push fix, so keeping assigned to self until then. Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more

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