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0
votes
Fixed

[FBX Import] MaterialDescription does incorrect color conversion when pr...

Asset - Importers

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Nov 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open user-submitted project 2. Navigate to Edit -> Project Settings -> Player -> Other Settings 3. Change Col... Read more

0
votes
Fixed

Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...

Texture

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Nov 03, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a14, 2022.2

Reproduction steps: 1. Open the attached project 2. Enter Play mode Expected result: Both plane textures are identical Actual resul... Read more

5
votes
Fixed

Undefined Behaviour with Vulkan and URP on Android Platforms when using ...

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Oct 18, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.16f1, 2022.2.0b10, 2023.1.0a5

Reproduction steps: 1. Open the user’s attached project “case-0000000.zip” 2. Build and Run the project using an Android build 3.... Read more

2
votes
Fixed

MeshCollilder-Trigger collision detection isn't consistent

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps: 1. Open project "MeshCollider_Trigger_buggy_2021.2.zip" 2. Open Scene "MeshCollider_Cube_vs_Cube" 3. Enter Play ... Read more

2
votes
Fixed

Buffer.BlockCopy causes error when using IL2CPP

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0a6, 2023.1.0a8

How to reproduce it: 1. Open the attached project "SbyteConversionError.zip" 2. Build and Run with IL2CPP enabled 3. When the Sce... Read more

0
votes
By Design

GameObject renders with the 'LIGHTPROBE_SH' keyword when the Light Probe...

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.6f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5, 2023.2.0a1

Reproduction steps: 1. Open the attached ‘Bug Test’ project 2. Open the ‘test’ Scene 3. Observe the ‘Sphere’ GameObject, note tha... Read more

9
votes
Fixed

Player/Editor crashes when Colliders with hasModifiableContacts set to t...

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Jun 29, 2022

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Version/s: 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached project "PhysContacts.zip" 2. File > Build And Run or Enter Play Mode Reproducible with:... Read more

0
votes
By Design

GetRuntimeMemorySizeLong returns incorrect size when in Play Mode

Profiling

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Jan 24, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more

7
votes
Fixed

[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...

IL2CPP

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Feb 02, 2022

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Version/s: 2020.3, 2020.3.12f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "ONNXRuntimeBug.zip" 2. Go to Player Settings and set the "Scripting Backend" to "I... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested is not listened to when entering Play ...

2D

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Sep 18, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open attached project "case_1366319" 2. Open Scenes/SampleScene 3. Enter Play Mode 4. Wait for UI to finish l... Read more

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