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0
votes
Won't Fix

TextField using USS style becomes broken when no DisplayStyle.* is called

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Aug 11, 2022

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Version/s: 2022.1.13f1, 2022.2.0b4, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the attached "1410902.zip" project2. Open the "AI Designer" window (AI Designer -> Tree Editor)3. Add a ... Read more

0
votes
Fixed

[FBX Import] MaterialDescription does incorrect color conversion when pr...

Asset - Importers

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Nov 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more

0
votes
Fixed

Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...

Texture

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Nov 03, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a14, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play mode Expected result: Both plane textures are identicalActual result: P... Read more

1
votes
Won't Fix

Build crash when loading next scene with ScriptableObject that has UNITY...

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more

0
votes
By Design

Navigation finds a ghost selectable Prefab when the Prefab is open and e...

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Sep 06, 2022

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Version/s: 2022.1.13f1, 2023.1.0a1, 2023.1.0a9

To reproduce:1. Open the user’s project2. Enter Play mode3. Open the Console4. Navigate buttons with arrow keys (up and down)5. Noti... Read more

0
votes
Not Reproducible

[Editor] Editor Layout resets when upgrading the project

IMGUI

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Mar 30, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b11

Reproduction steps:1. Open the attached project "RepoProject.zip"2. Edit the Editor layout (Dock the windows in which ever way you w... Read more

0
votes
Fixed

Warning “warning: Expected (<resource> | <url>) but found 'none'“ is thr...

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open TestUIDocument.uxml (Assets → UIAssets)3. Expand TestStyle.uss and select .styl... Read more

0
votes
By Design

GetRuntimeMemorySizeLong returns incorrect size when in Play Mode

Profiling

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Jan 24, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Enter Play Mode Expected result: 4MB is displayedA... Read more

7
votes
Fixed

[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...

IL2CPP

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Feb 02, 2022

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Version/s: 2020.3, 2020.3.12f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ONNXRuntimeBug.zip"2. Go to Player Settings and set the "Scripting Backend" to "IL2... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested is not listened to when entering Play ...

2D

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Sep 18, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open attached project "case_1366319"2. Open Scenes/SampleScene3. Enter Play Mode4. Wait for UI to finish loadi... Read more

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