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Component is not hidden from Add Component Menu when using AddComponentM...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select any GameObjec... Read more
[Android] [iOS] Custom render pass is not rendered or is rendered distor...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the little wi... Read more
[VFX Graph] Scene view freeze with infinite NullRef Texture3D
Steps to reproduce: Import the provided Package Select the VFXG_CandleFlamevfx asset and drop it in a Scene. Open the The VFX in a n... Read more
LayoutGroup evaluates ILayoutIgnorer property when the Component is disa...
Reproduction steps:1. Open the attached “IN-93702.zip” project2. Open the “SampleScene”3. Select the “TestLayout” GameObject from th... Read more
XR Plug-in Management's OpenXR settings are not saved when relaunching p...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open Project Settings window (Edit → Project Settings)3. In XR Plu... Read more
GameObjects are rotated incorrectly when using Rule Tile
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene ... Read more
Sprites are rendered in a rounded way when SRP batcher is toggled off
Steps to reproduce:1. Open the attached “Repro.zip” project2. Open the “SampleScene”3. In “Assets/Settings” find UniversalRP.asset a... Read more
Application does not crash when "On .Net UnhandledException*" is set to ...
How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Build and Run on iOS3. Observe the App on the device Expected result: The ... Read more
TypeHash.CalculateStableTypeHash() throws ArgumentException when used on...
How to reproduce:1. Open “IN-96003_Hack Lab - C3“ project2. Open “SampleScene”3. Enter Play mode4. Observe result Expected result: O... Read more
Assertion error is thrown and UI is no longer rendered when discarding t...
How to reproduce:1. Open the attached "UIToolkitBug" project2. Go to Assets -> UI and open the "SettingsUI.uxml" Asset3. Under th... Read more
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