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3
votes
Fixed

[URP] Stencil settings of Render Object does not get applied when changi...

URP Features

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.1, 2020.2

Reproduction steps:1. Open the project from the attached file "1241218.zip"(link in edit)2. From Assets open the CustomForwardRender... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

0
votes
Won't Fix

[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...

UI Toolkit

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.1

Steps to reproduce:1. Open a new project with any RP installed2. Import user-supplied built-in shaders3. Open Package Manager Expect... Read more

0
votes
Fixed

[Mono] [Coverage] crash on mono_profiler_get_coverage_data when calling ...

Mono

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Sep 12, 2019

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Version/s: 2019.3, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open the "mono_profiler_coverage_crash.zip" project2. Enable Code Coverage (Preferences > General > Enable... Read more

0
votes
Fixed

[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on...

Graphics - General

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Sep 12, 2019

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Version/s: 2019.3.0a10, 2019.3.0b3, 2020.1.0a1

Steps:1. Open attached project2. Open repro scene3. Hit play->Game View is black, which is expected4. Open frame debugger, enable... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more

1
votes
Fixed

[Windows] Editor window is no longer maximized when changing or resettin...

Window management

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Aug 27, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Make sure Editor window is maximized3. Change the Layout, or click on Layout -> ... Read more

0
votes
Fixed

Crash on UnpackPrefabInstanceRecursive when entering Play mode in a Scen...

Scene Management

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May 23, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.4.23f1, 2... Read more

0
votes
Duplicate

Instance of a class with no data is not serialized correctly when it bel...

Scripting

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Feb 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a22

How to reproduce:1. Open attached project "770544_SerializeReferenceRepro_2020.1.0a22.zip" and scene "Main"2. Enter Play mode and ob... Read more

0
votes
Won't Fix

Sprite is packed inefficiently when using Tight Packing in the Sprite Atlas

2D

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Jun 09, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open the user's attached project2. In the Project Window, select the Sprite Atlas (Assets > Sprites)3. In the... Read more

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