Search Issue Tracker
[MacOS] Crash on "SerializedObject::ApplyModifiedPropertiesWithoutUndo()...
How to reproduce:1. Create a new project (Empty URP template)2. Open the Project Settings window (Edit → Project Settings)3. Open th... Read more
"Font Asset Creator - Error Code [Invalid_File]..." error message is dis...
Reproduction steps:1. Open the attached “TMProBoldBug.zip” project2. Select the “Assets/TextMesh Pro/Resources/Fonts & Materials... Read more
Data Bindings are lost when UIElements are reparented without a delay
How to reproduce:1. Open attached “IN-97312” project2. Open the “SampleScene”3. Select “UIDocument” in the Hierarchy4. In the Inspec... Read more
Crash on mono_jit_runtime_invoke when implementing a generic interface a...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Repr... Read more
Crash on StringToIntCheckedUInt8 when opening a specific Scene
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/GorillaTag/Shared/Scenes/GorillaTag.unity“ Scene Repro... Read more
Shader is invisible in the Build when using BiRP on Meta Quest 2
How to reproduce:1. Open the attached project "BugBRP.zip"2. Build And Run the project on Meta Quest 2 Expected results: The "Cube" ... Read more
"GlobalObjectIdentifierToObjectSlow" returns Null when retrieving "Globa...
Reproduction steps:1. Open the attached “IN-97999” project2. Try to run “GlobalObjectIdentifierToObjectSlow” function (TestBug > ... Read more
[Linux] Editor doesn’t auto reload when an Asset is imported or a Script...
Reproduction steps:1. Create a new 3D project2. Create a new Script3. Open the newly created Script4. Make changes in the Script5. F... Read more
Tooltip messages should be presented in human language not in code strings
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more
[Windows Only] A shadow appears underneath the Camera when in a specific...
How to reproduce:1. Open the attached “IN-96698_MathActionShooter“ project2. Open the “SampleScene“3. Build and run the project, mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used