Search Issue Tracker
Fixed
Fixed in 6000.2.0a10
Votes
0
Found in
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-101564
Regression
Yes
[Windows Only] A shadow appears underneath the Camera when in a specific project on WebGL
How to reproduce:
1. Open the attached “IN-96698_MathActionShooter“ project
2. Open the “SampleScene“
3. Build and run the project, make sure it’s a WebGL build
4. Look / walk around the environment using the WASD keyboard buttons
5. Observe the results
Expected result: A shadow does not appear underneath the Camera
Actual result: A circular shadow appears and disappears underneath the Camera
Reproducible with: 6000.0.35f1 (9a3bc604008a), 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Not reproducible with: 2022.3.60f1, 6000.0.34f1
Reproducible on: Windows 10, Windows 11 (by user)
Not reproducible on: MacOS 15.3 (M4)
Notes:
- The issue only reproduces on a WebGL build
- Reproduced on Google Chrome, Microsoft Edge -> Windows only
- Doesn’t reproduce on Safari, Firefox
- Removing the "Cube" GameObject or disabling its "Cast Shadows" option (found in the Inspector window, under Mesh Renderer component) from the Hierarchy window causes the issue to stop reproducing
- Removing the Terrain from the Hierarchy window and changing it to a Plane GameObject stops the issue from reproducing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment