Search Issue Tracker
Canvas plane distance change via script is not immediate for canvas Rect...
How to reproduce:1. Open the attached project "825614Canvas.zip"2. Open and play test scene3. Stop the scene and check the console4.... Read more
Linux Player hangs when playing movie
Linux Player is crashing / hanging when playing a movie Read more
Windows Standalone player assumes main display is 'Display 1 (Left)'
Reproduction steps:1. Have a 2 display setup2. Set the second (right) display as Main in Windows Display Settings3. Open a Unity pro... Read more
[EventSystems] Editor crashes when debugging mouse input handling methods
Steps to reproduce: 1. Open attached project "828981.zip"2. Open scene repro3. Open script Crash.cs and add breakpoint to OnPointerE... Read more
[Android] Extremely low FPS on Kindle Fire - even with empty scene
Steps to reproduce: 1) Download attached project 'KindleFireTest.zip' and open in Unity.2) Build and run project on a device.3) In t... Read more
Setting Particle.rotation3D has no effect on a particle rotation
Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene.4. Notice the new rotation Actual result: Pa... Read more
[Windows] Shader: LinearEyeDepth not displayed properly in 5.5
How to reproduce:1. Open user attached project.2. Open "Scene" scene.3. Enter play mode.4. In 5.4 shader decal displayed properly, i... Read more
When creating a prefab from the Hierarchy, focus will be changed to anot...
Steps to reproduce : - go to Preferences and enable "Verify saving assets"- create a cube in the Hierarchy- drag the cube to the Pro... Read more
GUI.DrawTextureWithTexCoords results in brighter color than GUI.DrawText...
Steps to reproduce:1. open ExampleProject2. open scene "Main"3. Press play Expected behavior: two squares are the same colorActual r... Read more
[iOS] [Simulator] apps crashes when attaching Instruments
Reproduction steps:1. Create a new or open any project.2. Set the Target SDK to 'Simuator SDK' in the Player Settings.3. Build the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject