Search Issue Tracker

0
votes
Postponed

Selection is not shown when selecting 16383th or later characters in tex...

IMGUI

-

May 11, 2020

-

Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more

0
votes
Postponed

[2D] Sprite Mask is Categorized under Miscellaneous in the Components Menu

2D

-

Jun 01, 2017

-

Version/s: 2017.1.0b8

Sprite Mask is Categorized under Miscellaneous in the Components Menu Steps to Repro: 1. open the editor2. from the Editor Window Me... Read more

0
votes
Postponed

Effects context menu is "collapsed" on small screens

Editor - Other

-

Jan 26, 2015

-

Version/s: 5.0.0b21

This is maybe intentional design, but "Effects" context menu on audio groups, on small screens looks "collapsed". As a user it is ha... Read more

0
votes
Postponed

OnGUI seems to process the keydown keystroke twice

Input

-

Nov 05, 2013

-

Version/s: 4.3.0f2

Steps to reproduce : - create a new project- add the script attached to the camera- press play- press space and notice the keystroke... Read more

1
votes
Postponed

[iOS][New input system] The "in range" shows nothing when the Apple penc...

Package: Input System

-

Apr 28, 2020

-

Version/s: 1.0.0

How to reproduce:1. Open the attached New Unity Project.zip project2. Open PenVisualizer scene (Project window/Samples/Input System/... Read more

0
votes
Postponed

cannot convert `Type' expression to type `Type'

Mono

-

Dec 17, 2015

-

Version/s: 5.3.0f4

Reproduction steps:1. Open the attached project2. Notice the console output: "error CS1503: Argument `#2' cannot convert `Type' expr... Read more

0
votes
Postponed

Editor crashes when importing .dae file at fbxsdk::FbxProperty::Get

Asset - Importers

-

Dec 03, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Download attached .dae file2. Import it to Unity3. Unity freezes or crashes when importing4. If Editor freezes... Read more

1
votes
Postponed

[deferred] Decals done via cmdbuffers don't get lighting/probes/lightmaps

Shaders

-

Dec 24, 2014

-

Version/s: 5.0.0b17

Since ambient + reflection probes + lightmaps are done as part of g-buffer rendering, then any further modification of g-buffer (e.g... Read more

0
votes
Postponed

[PLM] Atlas packing of lightmaps is not optimized

Progressive Lightmapper

-

Jun 23, 2017

-

Version/s: 2017.1.0f1

Progressive lightmapper unnecessarily splits UV charts into multiple lightmaps Steps for reproduction: 1) Open the scene `LightmapSp... Read more

3
votes
Postponed

Performance issue when using PolygonCollider2d.SetPath().

Physics2D

-

Dec 11, 2013

-

Version/s: 4.3.0f4

1) What happenedPerformance issue when using PolygonCollider2d.SetPath(). This example shows the timing difference when using MeshCo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.