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Create New Clip option available without function in the Animation Window
Steps to reproduce: Open any Project Create and Open an Animation Clip in the Project Browser (Right Click > Animation > Anima... Read more
The OnValidate method is not invoked when reverting changes on a Prefab ...
How to reproduce:1. Open the "PrefabVariantOnValidate.zip" project2. Select the "Prefab Variant" Prefab Variant in the Project tab3.... Read more
“To start creating categories..” text overlaps with the Categories text ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Sprite Library Editor window (Window > 2D... Read more
[MacEditor] SceneView isn't restored from Maximize with shortcut when Ma...
How to reproduce:1. Create a new Unity project2. In the Scene view, switch to the Flythrough mode (Middle mouse button)3. While in t... Read more
Setting Grid visibility back to 1 after increasing Grid size using keybo...
Steps to reproduce:1. Create new Unity project2. Focus Scene view3. Press and hold command+] or ctrl+] to increase Grid Size4. Once ... Read more
Scene view Flythrough mode icon is stuck when maximising the Scene view ...
How to reproduce:1. Create a new Unity project2. In the Scene view, switch to the Flythrough mode (Middle mouse button)3. While in t... Read more
Spring Joint shows only one anchor gizmo in Scene view when "Auto Config...
Steps to reproduce: Create a new project using Universal 3D Template In the Hierarchy, add a Cube GameObject In the Inspector, add a... Read more
[Tilemap] Previous Autotile rules persist when loading a template
Reproduction steps:1. Open the attached “IN-134315” project2. In the Project view, select the “dirt” Autotile asset (Assets/dirt.ass... Read more
Typing “Infinity” into Grid and Snap Settings Rotation value fields thro...
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. In Grid Transform > Rotat... Read more
UnityEvent does not get pasted to a uGUI component when trying to copy i...
How to reproduce:1. Open the attached "IN-132255_My project.zip" project2. Open the "SampleScene"3. In the Hierarchy, select TestObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS