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Addressables Event Viewer graphs stay visible when scrolling out of sight
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Press the Play button 3. Go to Window -> Asset Management -> Ad... Read more
Memory doesn't get released when calling Resources.UnloadUnusedAssets
How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. In the Profiler select the Memory modu... Read more
[Addressables] Corrupted local cached files are not detected prior loading
How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. Set... Read more
[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more
Object Picker for AssetReference is not opened when using keyboard keys ...
Reproduction steps: 1. Open the attached project "AssetRefBug.zip" 2. Open the "Scenes/SampleScene" Scene 3. Select the "Directional... Read more
Editor freezes when using LoadAssetAsync<T>(string key).Task for AudioClip
How to reproduce: 1. Open the uploaded project found in the Google Drive 2. Open "StoryReadScreen" Scene 3. Enter Play Mode 4. Press... Read more
[Addressables] ScriptableObject collections are loaded when selecting an...
Reproduction steps: 1. Open the attached 'AddressableHeaderHang' project 2. Open the Profiler window 3. Enable the Deep Profile 4. ... Read more
FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps: 1. Open the user's attached project 2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManag... Read more
Editor freezes when waiting for InitializeAsync to complete
Reproduction steps: 1. Open user attached Project 2. Open the Scene in Assets\\Examples\\Scenes 3. Press Play Expected result: Edit... Read more
Subassets are loaded in a wrong order when using packed assets in addres...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Build the Addressable group 3. Set the Play Mode Scr... Read more
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