Search Issue Tracker
[Android][ETC2][OpenGLES2] When ETC2 fallback is set to 32-bit, half res...
Reproduction steps: 1. Open "ETC.zip" project 2. Build and Run for Android 3. Connect the Profiler 4. "Memory Profiler" -> "Detailed... Read more
[Windows] Problem with importing DLLs using DllImport attribute from dif...
Reported by customer: The function LoadPluginExecutable in Runtime/Misc/Plugins.cpp is not thread safe. This causes a problem if tw... Read more
NotImplementedException is thrown when setting System.Net.FtpWebRequest....
How to reproduce: 1. Open the 'test' scene in the user attached project ("project") using the EnvIronman VM 2. Enter play mode 3. Ch... Read more
[Perforce] File status fails to update and performance is slowed after c...
How to reproduce: 1. Make sure you have 2 separate workspaces with the same root directory in Perforce (Example: "worksspace1" linki... Read more
Unity editor crashes on TransformVerticesStridedREF when entering play m...
How to reproduce: 1. Open user's attached project 2. Open and play "SampleScene" scene - observe the crash Reproducible with: 2018... Read more
Value of a variable in the scene is reset to the original prefab value o...
How to reproduce: 1. Open attached project "Case_1159768_repro.zip" 2. Select "OBJE" GameObject in the Hierarchy 3. Click "SetA" but... Read more
Editor performance drops significantly when resizing tabs on Vulkan API
How to reproduce: 1. Create a new project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings ... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
Xcode project Capabilies and entitlements.ppcw not being added when usin...
Reproduction steps: 1. Open user's attached project in "SetBackgroundModesIssue.zip" 2. "PostBuild.cs" has OnPostProcessBuild functi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1