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[Mobile] ARTrackedImage is added/removed multiple times when scanning an...
Reproduction steps:1. Open the user's attached project "ARTrackedImageFlicker.zip"2. Go to Assets/Targets and open the first image3.... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
Decals in URP are not drawn on the Terrain during additional Texture pas...
How to reproduce:1. Open the attached “IN-48471 URP Terrain Decals.zip“ project2. Open the “SampleScene”3. Observe the Game view Exp... Read more
Assertion failed on expression: 's_EditorSettings != NULL' when exiting ...
Assertion failed when running builds with -quit argument and using Accelerator with -cacheServerWaitForUploadCompletion: Assertion f... Read more
Crash on fbxsdk::FbxConnectionPoint::SubConnectFind when importing a spe...
Reproduction steps:1. Create a new project2. Import the FBX file from the attached “fbx_crash_test.zip” to the project Expected resu... Read more
ArgumentNullException and other errors are thrown when attempting to ope...
How to reproduce:1. Open the “IN-50641_repro.zip“ project2. Search “Island“ in the Project tab and open the “Island“ Scene3. Increas... Read more
Materials are marked dirty despite the user not making changes
Reproduction steps:1. Open the attached project "material dirty reproducable"2. In Preferences > Asset Pipeline, enable "Verify S... Read more
Planar Reflection Probe always forces objects to be rendered when occlus...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Bugs3. Go to the Game view and enable the Stats overlay4. P... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
Project Settings search field appears to have focus when window opened, ...
How to reproduce:1. Create a new project2. Open Project Settings (Edit > Project Settings...)3. Enter any letter Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument