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Editor crashes on opening Project due to Serialization Memory Leak
Reproduction steps:1. Open user attached project Expected result: The project is openedActual result: The Editor increases in memory... Read more
Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when chan...
How to reproduce:1. Open the attached project ('case-1319658.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more
[Android][Adreno] Application crashes when loading a R16 bit texture on ...
How to reproduce:1. Open the user's attached project "UnityQuestTextureCrashBugReport.zip"2. Load the Scene "BugReportScene"3. In th... Read more
Particle System duration property's value has double precision
How to reproduce:1. Create a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Par... Read more
Karting Microgame throws VideoClip import errors after reimporting or op...
How to reproduce:1. Open the Karting Microgame tutorial project2. Right-click in the "Project" window and press "Reimport All"3. Aft... Read more
[UI Toolkit] Child's reference is not renamed in parent UXML after renam...
How to reproduce it:1. Open the attached project "1319903.zip"2. In the Project window right-click on 'PARENT.uxml' and click on 'Op... Read more
Crash in SerializedProperty::IsValid when reordering a SerializedPropert...
How to reproduce:1. Open user-submitted project (SeralizedRefBug.zip)2. Select the GameObject prefab in the Project window3. Note th... Read more
Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps:1. Open the attached project ("1263223Repro.zip")2. Open the "New Scene" scene3. Enter Play mode4. Open Inspector... Read more
"Resolving packages" pop-up reloads indefinitely when Project Settings w...
Reproduction steps:1. Create an empty Project2. Install the Input system package3. Open Project settings: Edit > Project Settings... Read more
[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"