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[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices
How to reproduce:1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more:- Mac m... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more
[Settings Window] Settings move erratically when the setting you are loo...
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Player3. Close all sub-tabs for the player setting... Read more
ArgumentException is thrown when opening the Script Execution Order drop...
How to reproduce:1. Open the attached "1293477_ScriptOrder.zip" project2. Go to Edit -> Project Settings3. Select the "Script Exe... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce:1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip"2. Switch to Android3. Export the Android... Read more
[Android] Shader stripping causing GlslGpuProgramGLES crash on OnePlus6T
There is a crash with some Universal RP scenes on OnePlus6T, that can be worked around by not stripping a specific shader variant.Th... Read more
Crash when generating Lights with a static asset
How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more
[XR SDK] [URP] [Oculus] Camera view breaks after StopSubsystems() and De...
Reproduction steps:1. Open the attached project ("XRTest.zip")2. Open "SampleScene" scene3. Enter Play mode4. Open Game and Scene wi... Read more
Cinemachine does not update the current live camera when changing the pr...
How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects