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Adding Smart Format Formatters via inspector throws exception.
1 - Open Localization settings and expand Smart Format options 2 - Click Add on the formatters list and select Template. 3 - Excepti... Read more
[XR SDK] [Oculus] Editor crashes when OVRPlugin.dll is failed to load
Reproduction steps:1. Open the attached project ("1318277_Démo NuagePoints 20210301.zip")2. Open the "SampleScene" scene3. Observe, ... Read more
[ProBuilder] ProBuilder generates Meshes with empty Submeshes when the M...
How to reproduce:1. Open project "Case_1315335" and load Scene "SampleScene"2. Select the Cube GameObject in the Hierarchy5. In the ... Read more
A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video Ste... Read more
SceneManager.sceneCount includes the unloaded Scene when it is called in...
Reproduction steps:1. Open the attached "case_1312900.zip" project and Scenes/SampleScene scene2. Add Scenes/Scene2 scene to the Hie... Read more
Unapplied import settings popup is not thrown when entering Play mode an...
Reproduction steps:1. Open attached project "RiggingTesting - Copy.zip"2. Select "lowpolyCowboy" in Project window3. Change "Scale F... Read more
Player crashes when DXR and Graphics Jobs are enabled
Reproduction steps:1. Open the user's project2. Make sure Graphics Jobs is enabled in Player Settings3. Build and Run Expected resul... Read more
"Profiler Modules" dropdown list doesn't close when clicking on the drop...
How to reproduce:1. Create a new project2. Press Ctrl+7 to open the "Profiler" window3. In the top left of the window click to open ... Read more
[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...
How to reproduce:1. Open the user's attached project2. Open the "SCENE" Scene3. Go to Window -> Rendering -> Lighting4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code