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Crash on scripting_object_get_class when performing various Unity operat...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported happeni... Read more
[Android] The error "CommandInvokationFailure: Unable to list keys in th...
1. What happened According to the customer the error “CommandInvokationFailure: Unable to list keys in the keystore” is thrown in... Read more
Auto SH Evaluation Mode doesn't use Per Vertex on Mobile and some handhe...
As URP removed some platform hardcoding and later introduced SH Evaluation Mode in the URP Asset, the defaults for mobile and some h... Read more
Player crash when loading a content archive of considerable size ~1.6GB
Reproduction steps: 1. Open the attached project “ReproProject” (the Packages/manifest.json will need to be updated to point to wh... Read more
Crash on Sprite::Transfer<StreamedBinaryWrite> when building Addressable...
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Addressables Groups window select Build → New Build → Default B... Read more
ScalableBufferManager does not scale Depth Buffer correctly when using d...
How to reproduce: 1. Open the attached “scalablebuffermanager_issue” project 2. Open the “SampleScene” and enter Play Mode 3. Sel... Read more
Android Mali Vulkan does not render object after DepthCopyPass
URP Render Graph only. Android Mali Vulkan only. *Steps:* 1. Open attached project (AndroidMaliVulkanRenderObject.zip) 2. Swit... Read more
PointerMoveEvent is not called when dragging the cursor over a UI Document
Reproduction steps: 1. Open the attached "UITKTest" project 2. Open the "Assets/Scenes/BootstrapScene" scene 3. Enter the Play Mo... Read more
Crash on RenderImageFilters when exiting Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Streets.unity“ scene 3. Enter Play Mode 4. E... Read more
"Camera.main.stereoTargetEye = StereoTargetEyeMask.None" does not change...
Steps to reproduce: 1. Open the attached user's project "VR Spectator.zip" 2. Select the "Main Camera" GameObject in the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player