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[InputSystem] InputActionReference loses GUID when its action is moved o...
How to reproduce:1. Open the attached 'project-1229145.zip' project2. In the Hierarchy window select 'GameController'3. In the Inspe... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro:1. Create a new project.2. Window > Package Manager > In... Read more
[InputSystem] Runtime rebinds are leaking into .inputactions asset
User description: I've tried this again with the latest version that is currently available to download from within Unity0.9.4-previ... Read more
Input System serialises enums by index rather than by value of the enum
Reproduction steps:1. Open the attached “IN-97595_InputSystem_EnumSerialisation“ project2. Open the “EnumSerialisation_InputSystem.i... Read more
CallbackContext is not called when two buttons are pressed or released
How to reproduce:1. Open attached project "RagdollGame.zip" and scene "SampleScene"2. Enter Play mode3. Press W and D at the same ti... Read more
Control Scheme does not change when simulating touch input
How to reproduce:1. Open the “IN-98935_InputSystemTest“ project2. Open the “SampleScene“3. Select Windows → Analysis → Input Debugge... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce:1. Create a new project using the default 3D template2. Import the "Input System" package3. Open the package's "Inp... Read more
PhysicsRaycaster is not respecting the displayIndex when using multiple ...
How to reproduce:1. Open the attached project "MultiDisplayTest.zip"2. Enter Play Mode3. Click on the "CircleSprite" in the Game vie... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro:--open attached project--open Input Action map in m... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce:1. Create a new Unity project and import the Input System package2. Connect a PS5 controller3. Open Window > Ana... Read more
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