Search Issue Tracker

0
votes
Fixed

Build fails with Object reference not set Exception when Building Android

Scripting

-

Jan 18, 2021

-

Version/s: 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "HB SB Umpire Training Quest.zip" Project2. Build the project Expected Behavior: The project b... Read more

1
votes
Fixed

5th and later Painted textures are not being rendered on the Terrain whe...

Terrain

-

Jan 18, 2021

-

Version/s: 2020.2, 2020.2.1f1, 2021.1

How to reproduce:1. Open the user's attached "Test-Terrain-Holes" project2. Open the "TerrainTest" Scene3. In the Hierarchy select t... Read more

0
votes
Fixed

[HDRP] [Graphics Compositor] Editor crashes on changing AOVs value after...

Package: Scriptable Render Pipeline HD

-

Jan 18, 2021

-

Version/s: 11.0.0.

On undoing after changing AOVs value, BaseLayer Texture started flickering and disabling the compositor Editor get crashed. (Please ... Read more

0
votes
Fixed

Crash on DragAndDrop::IsDragging when updating a project to 2021.2.0a3

Editor - Functionality

-

Jan 18, 2021

-

Version/s: 2018.4, 2021.2.0a3

Reproduction steps:1. Open the attached project "test"-- observe crash Reproducible with: 2021.2.0a3Not reproducible with: 2018.4.31... Read more

0
votes
Fixed

[Android] Exporting project with Symlinked Sources on top of already exp...

Mobile

-

Jan 18, 2021

-

Version/s: 2019.4.18f1, 2021.2.0a2

How to reproduce:1. Open the attached project (it has .java plugin)2. In Build Settings enable "Export Project" and keep Symlink Sou... Read more

0
votes
Fixed

[HDRP] UnityEngine.ExitGUIException error is thrown on opening color pal...

Package: Scriptable Render Pipeline HD

-

Jan 18, 2021

-

Version/s: 11.0.0

-UnityEngine.ExitGUIException error is thrown on opening color palette window in the Material Inspector.-Also occurs on openening te... Read more

0
votes
Fixed

[Textures] ASTC compressor not deterministic between CPUs (causes asset ...

Texture

-

Jan 18, 2021

-

Version/s: 2018.4, 2018.4.30f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user attached project (Asset_Bundle_Diff_Build.zip) on Linux2. Open the "AssetBundles" window if it isn... Read more

0
votes
Fixed

[URP] [2D Renderer] Post-processing doesn't enable when PostProcessData ...

Package: Scriptable Render Pipeline Universal

-

Jan 18, 2021

-

Version/s: 11.0.0

On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more

0
votes
Fixed

[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...

Package: Visual Effect Graph

-

Jan 18, 2021

-

Version/s: 11.0.0

How to reproduce:1. Create a new HDRP/URP project2. Import the attached 'Exception.unitypackage' package3. Open SDFBaker Visual Effe... Read more

0
votes
Fixed

Profiler "Clear on Play" does not clear frames when Game View is set to ...

Profiling

-

Jan 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project ("delprof.zip")2. Dock the Profiler window and make sure it is not visible when Game V... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.