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[Windows] EndLayoutGroup error is thrown when closing a SaveFilePanel in...
Reproduction steps: 1. Open the user's attached project ("GUILayoutError.zip") 2. Select a GameObject from the Hierarchy window 3. C... Read more
DelayedTextField is returning text from another text field when using in...
How to reproduce: 1. Open the project "TestProject - Copy.zip" 2. In the Project window select New Test Data (Assets>Source>New Te... Read more
Button doesn't appear as toggled/activated when using GUIStyle with GUI....
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "ButtonsManager" GameOb... Read more
GUIUtility.hotControl changes when drawing a button using GUILayout
Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps: 1. Open the attached "1367716.zip" project 2. Enter the Play Mode 3. Observe the UI of the Scene in the Game vie... Read more
Error "GUI Error: Invalid GUILayout state" when using BeginVertical
Reproduction steps: 1. Open user's attached project 2. Select GameObject in the Hierarchy 3. In the Inspector find Script Compone... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce: 1. Open the user's attached "SettingsProviderBug" project 2. Open the "Edit -> Project Settings-> Test" window fro... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
How to reproduce: 1. Open the user's attached "ExportPackage" project 2. Open the "Package Exporter -> Exporter Window" window from ... Read more
GUIStyle.CalcHeight returns different values when DPI scaling is set to ...
How to reproduce: 1. Open the user's attached "GUIStyleCalcHeightBug" project 2. Make sure your display scaling is set to 100% 3. Cl... Read more
Unity Editor frame rate drops when making many successive inputs
Reproduction steps: 1. Create a new 3D Unity project 2. Open the Profiler (Window -> Analysis -> Profiler) 3. Change the Profiler wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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