Search Issue Tracker
[Android] Objects with Standard(Specular setup) material are not rendere...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run "_Complete-Game" scene on a device3) Observe the ... Read more
Unity crashes when closing the Editor after returning a license
Steps to reproduce:1. Create/Open a project2. Go to Help/manage License3. Select Return license and confirm4. Press "Quit Unity" Exp... Read more
Unity Hub doesn't understand user names or folders with spaces
How to reproduce:1. Download Unity Hub2. Add Unity path (make sure one of path folder is with spaces, for example, "New Folder") Act... Read more
Application crash when enabling renderer
Steps to reproduce: 1) Download attached project and open in Unity2) Enter play mode in "_Complete-Game" scene3) Wait until the enem... Read more
Volume Rolloff Graph gets corrupted in playmode
Repro steps:1. Open attached project2. Enter playmode3. Select plane GameObject Actual: Volume Rolloff Graph is corrupted Reproducib... Read more
Unity crash at Tilemap::Transfer
Steps to reproduce:1. Open attached project2. Open Scene Scenes/testLevel3. Enter Play mode/exit Play mode Expected result: no crash... Read more
[Linux Installer] No unity-editor.desktop file created when installed wi...
Step to reproduce:1. Install Unity for Linux using the installer Results: when the install finishes, no unity-editor.desktop is inst... Read more
ParticleSystem.randomSeed inaccurate with large numbers
Steps to reproduce:1. Open “RandomSeed.zip” Unity project2. Open “Example” scene3. Select “Particle System” object in Hierarchy4. Ch... Read more
Transform.position is different from rigidbody.position when object is s...
To reproduce: 1. Open the project, attached by the user (terratech.zip)2. In Debug Panel tab (Window -> Debug Panel), press Quick... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used