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Shadows partially disappear when object is out of scene camera's view an...
How to reproduce:1. Open the attached “IN-113396“ project2. Open the “Map” scene (Assets/Scenes/Map)3. Select the Game tab4. Navigat... Read more
Can't add and use "Sample Element Texture" node twice in a graph
We're getting a "Redefinition of Index" error when using two "Sample Element Texture" in a UI Toolkit custom shader graph. !image-20... Read more
Gradient draw larger when a custom shader is used
Open URP graphics test 362 Observe the 4 gradients Only the first isn't too wide !image-2025-08-26-21-36-35-992.png! Read more
Objects with HideFlags.DontSaveInEditor persist after unloading scenes w...
How to reproduce:1. Open the “BuildTest.zip“ project2. Enter Play Mode (or Build and run with Development Mode and Autoconnect Profi... Read more
Grouping shortcut works when a Group is multi selected together with any...
Steps to reproduce: Open any Project with Shader Graph installed Create any Shader Graph and open it Create any 2 Nodes and select t... Read more
Shader Graph throws a warning about unsaved changes when maximising any ...
How to reproduce:1. Create a new Unity project2. Create any Shader Graph3. Make any changes in the Shader Graph so it has the unsave... Read more
Localization files are not added to Xcode project when building for macO...
Reproduction steps:1. Open the attached “MacOSAppName” project2. In the Build Profiles window (File > Build Profiles), select the... Read more
"Create Empty Child" option is available in the Hierarchy V2 in the cont...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click to open the contextual menu3. Observe the options Exp... Read more
"Non-matching Profiler.EndSample" error is thrown when loading a model s...
How to reproduce (not tested by CQA):1. Create and open a new project2. Import any model file that was serialized locally in Sentis ... Read more
Nested GameObjects are collapsed when toggling the UI Toolkit Live Reload
How to reproduce:1. Create a new Unity project2. Create any GameObject and add a child GameObject to it3. Make sure to have the pare... Read more
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