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An “Cannot create FMOD::Sound instance for clip "dt2_01" (FMOD error: Un...
Reproduction steps:1. Open the attached “webgl-lightmaps.zip” project2. Open the “Assets/Scenes/test-audio.unity” Scene3. Enter the ... Read more
[URP] Rendering Debugger foldout header's context menu is not consistent...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) Go to Window >> Analysis >> Re... Read more
Console error “Enabling local keyword ‘WETNESS' for Material 'Disolve' ...
Reproduction steps:1. Open the attached "dev-HDRP2021" project2. Open "Assets/testcrossfade/OutdoorsScene" scene3. Select the “Packa... Read more
[URP] Custom/ Additional Volume components have a non-existent documenta...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) In the Hierarchy, select the "Global Volum... Read more
Screen position starts from around 30,30 instead of 0,0 with mobile devices
Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more
String fields on JSON strings omit escape characters when generated with...
How to reproduce:1. Open the user’s attached “1531027TestRepro.zip” project2. In the top menu, press Custom Menu > TestEscapeChar... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce:Open the attached project "kkb1.zip" Expected results: No errors in the Console windowActual results: "Blit materia... Read more
"NullReferenceException" errors thrown in the Console window when Unity ...
How to reproduce:1. Create a new Unity project2. Observe the Console window Expected results: No errors in the Console windowActual ... Read more
Light Probe Group Visualizations are still shown when Probe Volumes are ...
Repro: Create a project using 2023.1.0b11 and HDRP Ensure that the Light Probe system is set to "Light Probe Groups" from the assign... Read more
List.Capacity is used instead of count in ”SetSharedMaterials”
How to reproduce:1. Open the user’s attached “SetSharedMaterialsBug.zip” project2. Open the “MaterialBug.cs” file (Assets > Mater... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene