Search Issue Tracker

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

-

May 12, 2021

-

Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

0
votes
Fixed

[Addressable] UI isn't responsive when it was loaded using Addressables

Package: Build Pipeline - Addressables

-

May 19, 2021

-

Version/s: 1.18.2

How to reproduce:1. Open the user's attached "test" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the bottom ... Read more

2
votes
Fixed

Awake call is executed two times when creating new instantiated addressable

Package: Build Pipeline - Addressables

-

May 31, 2021

-

Version/s: 1.18.2

Reproduction steps:1. Open the attached project ("Bug.zip")2. Press Double Awake Call Bug (Top Menu -> Vr Games Dev)3. Enter Play... Read more

0
votes
Fixed

UnauthorizedAccessException is thrown when trying to build Addressables ...

Package: Build Pipeline - Addressables

-

May 31, 2021

-

Version/s: 1.18.4

Reproduction steps:1. Download and extract the project in "case_1316556-UnityBugHunt.zip"2. Download P4V client from https://www.per... Read more

0
votes
Fixed

[Addressables] InvalidKeyException from Addressables.LoadAssetAsync retu...

Package: Build Pipeline - Addressables

-

Jun 02, 2021

-

Version/s: 1.18.4

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

0
votes
Fixed

The Editor freezes when Sync loading an Addressable

Package: Build Pipeline - Addressables

-

Jun 04, 2021

-

Version/s: 1.18.4

How to reproduce:1. Open the attached project from "case_1339008add.zip"2. Open Scene "SyncLoadStuckEditorBug"3. In the Addressables... Read more

4
votes
Not Reproducible

[Addressables] Editor freezes when using Addressables.LoadAssetAsync

Package: Build Pipeline - Addressables

-

Jun 07, 2021

-

Version/s: 1.18.2

Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "SampleScene" Expected result: Editor instantiates... Read more

0
votes
Won't Fix

[Addressables] LoadAssetAsync fails when FBX AnimationClip has the same ...

Package: Build Pipeline - Addressables

-

Jun 07, 2021

-

Version/s: 1.18.4

Reproduction steps:1. Open attached project "AddressableAnimClipBug" and scene "SampleScene"2. In Addressables Groups window, Build ... Read more

0
votes
Fixed

Strip Unity Version from AssetBundles and Disable Visible Sub Asset Repr...

Package: Build Pipeline - Addressables

-

Jun 08, 2021

-

Version/s: 1.18.9

How to reproduce:1. Open the user's attached project2. In the Project window select AddressableAssetsData > AddressableAssetSetti... Read more

5
votes
Won't Fix

Error is thrown when calling Addressables.Release inside OnDisable/OnDes...

Package: Build Pipeline - Addressables

-

Jun 14, 2021

-

Version/s: 1.18.9

How to reproduce:1. Open the attached project's Scene labeled "Scene"2. Enter the Play Mode3. Exit the Play Mode4. Inspect the Conso... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.