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Keep Frame scene from URP Samples is glitching on macOS

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May 19, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15

To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more

2
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A built-in sprite material that is incompatible with URP 2D lights is cr...

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Jan 09, 2023

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

Reproduction steps: 1. Open the project “SpriteRendererBug” 2. Open the Scene “SampleScene” 3. Enter Play Mode 4. Observe GameOb... Read more

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Noticeable color banding artifacts appear when FidelityFX Super Resoluti...

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Oct 10, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8, 6000.0.0b11

Steps to reproduce: 1. Open the attached user's project "fsr-fog-banding.zip" 2. Under "Assets/Settings/URP-HighFidelity.asset" Qu... Read more

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Linear01Depth() doesn't return different values depending on UNITY_REVE...

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Nov 11, 2022

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Version/s: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a18, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: 1. Open the “Bug report” project 2. Enter Play Mode Expected result: The left side of the screen is darker ... Read more

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[Scene Templates] Script gizmos are added as dependencies and are cloned...

Scene Template

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May 17, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1

Reproduction steps: 1. Open the user's attached project 2. Open File > New Scene 3. Select "SampleScene" and press Create Expected ... Read more

5
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Changes to AnimationCurve aren't saved when changing a serialized Animat...

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Apr 06, 2023

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Version/s: 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the attached project “UnityBugReportAnimationCurve.zip“ 2. Open the “SampleScene“ Scene 3. Select the "... Read more

0
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InputSystem.EnableDevice enables device even though internally it might ...

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Mar 30, 2022

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Version/s: 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

To reproduce: Open attached repro It has CustomDevice2 implementation which has ExecuteCommand function overridden, inside we pu... Read more

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Old Input System component is added to newly created Event System when t...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Hierarchy window, create a Canvas GameObject 3. Select the aut... Read more

1
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[HDRP] NullReferenceExxception when exiting Play Mode with HDRP + DLSS + XR

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Sep 12, 2023

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Version/s: 2022.3.9f1, 2023.1.12f1, 2023.2.0b9, 2023.3.0a5

Steps to reproduce: 1. Open the attached user's project "HdrpDlssXrTest.zip" 2. Open "OutdoorScene.unity" 3. Enter Play Mode 4. ... Read more

0
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User report data is not cleared when using ClearOngoingReport

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Dec 15, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a19

How to reproduce: 1. Open the attached project "User Reporting.zip" 2. Open Assets/Samples/User Reporting/2.0.6/User Reporting Exa... Read more

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