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Editor crashes in TriangleArea3D when instantiating a ParticleSystem Pre...
How to reproduce:1. Open user-submitted project (LoadEffectBundle_EditorCrashDemo)2. Open the 'SampleScene' scene3. Enter Play Mode4... Read more
[Editor] productName and companyName properties in ProjectSettings.asset...
How to reproduce:1. Create a new project2. Open the <PROJECT DIRECTORY>/ProjectSettings/ProjectSettings.asset file3. Inspect t... Read more
PropertyFields added in OnCreateInspector Method disappear after adding ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Unity2019.2-UIElementsInspectorIssue.zip" Project2. Click on "MyOb... Read more
Hidden/Terrain/TerrainLayerUtils shader is missing in Standalone Build
How to reproduce:1. Open the attached project ("case_1148337")2. Build and run Expected result: A stamp is printed on the terrainAct... Read more
[DX12] Editor crashes with a specific prefab in a Scene when entering th...
How to reproduce:1. Open the "case_1153385-repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected resul... Read more
Warnings are appearing when creating new scripts and project has more th...
How to reproduce:1. Open the attached '1144992.zip' project2. Create a new script3. Observe the Console Expected result: No messages... Read more
[WebGL] Mouse events are not called on builds when the scene does not ha...
How to reproduce:1. Open the attached project ("case_1189110-Button_Test.zip")2. Open the repro scene ("SampleScene")3. Enter Play M... Read more
Speedtree Billboard rendering makes billboards Stretch and Flicker on th...
How to reproduce:1. Open the User attached project named "brokenTreeRendering"2. Open the brokenTrees scene3. Move around the Scene4... Read more
ExpressionNotValidException errors appear when adding invalid versions t...
How to reproduce:1. Create new project2. Create Assembly Definition3. Add to Version Defines list4. Select any package5. Write any i... Read more
[UDP] Changes in the Preset reflected in the UDP Settings
If IAP details are created in the UDP Settings and made a Preset of it and when IAP details deleted from the Preset, it is deleted f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code