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2D Rect Mask permanently applied even if component is removed
Reproduction steps1. Open repro project (3.rar)2. Open scene "3"3. Add component "Rect Mask 2D" to the Canvas4. Remove Rect Mask 2D ... Read more
[IL2CPP] Not all files get removed and increase game file size
Not all files get removed and increase game file size. Files:\Payload\[appname].app\Data\methods_pointedto_by_uievents.xml\Payload\[... Read more
[iOS] Content not appearing on canvas in iOS<9
To reproduce:1. Open the attached project2. Build to iOS3. Run on a device that has iOS<94. Press the button to play as a guest5.... Read more
Win8: Controls` values become prefilled for joysticks while changing on ...
Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more
[Android] Compass test crashes on Lollipop and Marshmallow
To reproduce:1) Open attached project2) Build and run on Android3) Wait 0-20 seconds4) The app crashes DUT (reproduced):Google Nexus... Read more
[GLCore] No quadbuffer stereo support via the -enable-stereoscopic3d com...
Looks like stereo rendering is not implemented on GLCore. Read more
Particle system twitches when being moved
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select particle system4. Move it using XZ handle f... Read more
Setting Image type to Tiled if sprite was resized externally will cause ...
Steps to reproduce: 1. Open attached project "791046.zip"2. Open scene "repro"3. In hierarchy, select "Canvas > Image" and change... Read more
[WSA] BuildTarget naming inconsistencies between Command line arguments ...
http://docs.unity3d.com/Manual/CommandLineArguments.html-buildTarget <name> suggests to use "wsa" argument in command line. ht... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons